A selection of projects I work on, spanning research, innovation, and software development.
An interactive web platform for designing and analysing data flows. It allows users to create, visualise and manage complex workflows through an intuitive block-based interface, useful for process modelling and structured data management.
Learn more →A two-year interdisciplinary teaching programme that brings game design into classrooms, combining computer science, graphic arts and audiovisual production. From pixel art and MakeCode Arcade in year one, to GDevelop for more advanced projects.
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